Lineage was the very successful KR mmorpg in history and that programmer revealed NO CARE at all to clean up their game.That is the mindset, so nobody cares,simply whip out a rpg as quickly as possible so the
Astellia Online Asper shop can start making money.The design will NEVER be a serious one like it will stay a shallow layout.
So if developers think that they may use ANY chit talk to hype their match knowing it is good luck, a cash shop design,I will not be listening. I played FFXI for years,no hand holding,no cash shop and a lot of depth.I no play Atlas,no hand holding,no cash store and lots of immersion.You see I do NOT enjoy the added fluff of outside game interference,be it cheating,botting,money shops I do not like it.So absolutely NOTHING will sell me on a game if it does not conform to plain simple fair standards.
Until a MMO kind game which has crafting that matters, they may leave it all out. Players need crafting that things and complex systems to encourage it. Specialized crafting. A master Swordsmith may be terrible at
where to buy Astellia Online Asper creating armor. Someone might specialize in Gauntlets, yet another in Gorgets.
Rather than Weapons and Armor that a blacksmith might specialize in Horseshoes or Iron Cages or Building Materials or Siege Equipment. Because every Clock Maker wants quality Gears there might be demand for a master Gear manufacturer.