1 member
The pass to play their matches for a short quantity of time without having to cover them has been done by microsoft (it worked for Sea of thieves by way of instance ).And the free content following launch isn't new whatsoever. EA's lootboxe program has made games neglect (Battlefront 2), so they are not doing it again. They do the ubisoft failed with Rainbow six or blizzard siege and Overwatch. However, with less material overall and no guarantee it will last on year 2. (And, the a personal guess, but I feel that the"free stuff" for the first year are just features that should happen to be in the base game but have been stretched out because of a lack of development time).
Agreed. I performed TThe Division 2 and liked it, but didn't like how the original stats systems performed. Didn't enjoy that guns was a stat, and that authoritative wasn't felt by electronics. I am thankful that they removed the guns stat, making that a skill based element of the game, while focusing on health, amror and electronic equipment as the 3 principal stats. Playing the game, The Division 2 Boosting felt quite good... Tbh, it felt like the game I wanted to play with when I obtained The Division 2. I was hoping for this upon coming in the TThe Division 2 beta.Very excited for the complete release. And much more surprised that when I believed I was done, there was still more to perform .
What on earth are you talking about? I have over 500 hours performed on the PC version and I mostly (95% of the time) play with PVE. Plenty of folks and I've met and frankly can not really recall any players in PVE. The second I step in the DZ however, the opposite is true. However, so much as PVE I don't understand how you are meeting with so many players. Perhaps it's you? I often have a good time, especially in Survival and that I do not normally add arbitrary buddies on matters but my ubisoft accounts has LOTS of folks I've played . Can't wait.The game has been reworked completely. So you can actually play pvp tactically from the DZ and at pve the healing mechanisms are not the same. Rather than wasting 10 mags on an enemy so you can kill bullet sponge has been reduced. Ubisoft is saying that lvl 30 is like the beginning of all the non effort material. So we are aware that the game is replayable, unlike The Division 2. There is so many things in this game. Look into the game and what it has to give before forming an impression.
Nothing but complaints from those. It is not the first game on steriods not close they changed the basic tactics so much no more facetanking for example it is absolutely more tactical your wrong there also and the nps aren't bullet sponges compared to The Division 2 you need to aim properly and hit the weak points and in reward for percison aiming you hit harder and kill quicker then ever. It is not socom it is a RPG I really don't understand rpg that use 1 shot to kill so all you people below me with negitave remarks are individuals \players who even played Division 2 Boosting let alone know the fundemantals supporting strike. It looks amazing in my opinion but people always will hate lol all good tho just pointing out an observation.