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To learn more about our privacy policy Click hereOverwatch is an action-packed game where your aim matters. The problem is, however, that the constant movement of players makes stationary play impossible! You can't expect to succeed by planting yourself in one spot and taking aim.
There are two main aiming techniques in Overwatch. These include tracking and flicking. While many use these terms interchangeably, they refer to two very different skills.
This blog will go over the differences between these aiming methods and when they're most applicable.
Tracking is pretty much how it sounds. It's the act of tracking an enemy player in your crosshairs before you take a shot. The goal here is to keep the center of your screen onto the opponent's body as much as possible. It's about minimizing the distance between you and following their every move to have the most impact that you can.
If you want to know how to get better at tracking in Overwatch, buckle up! It takes considerable practice and FPS coaching to master. But once you get into the swing of things, tracking can make you a beast in the arena. Visit this website to know more about how to get better at tracking in Overwatch.
Several characters require tracking. Some examples include the Hitscan heroes like Tracer, Soldier, and D. Va. Tracking can lead to impressive kills and improve the efficiency of every shot.
Flicking is a move that requires you to quickly snap your crosshair onto an enemy player's position to shoot. It's different from tracking because you don't spend a ton of time following their movements with your aim. Instead, you predict how they will act before you make a flick.
Flicks are so quick that they often take players by surprise, which is a good thing! Mastering the flicking action can help you overcome erratic movements and take out players more efficiently.
Whether you want to know how to get better at tracking in Overwatch or you're looking to master flicking, these techniques make all the difference! Consistent training can help you overcome aiming issues in Overwatch, resulting in better performance across the board.
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