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First impression of entering the cockpit of Eve Echoes

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First impression of entering the cockpit of Eve Echoes

Posted By willaqjw willaqjw     November 16, 2020    

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As far as I am concerned, it has been several years since I jumped into Eve online and tried to make a living in New Eden. However, when I logged into Eve Echoes for the first time, I felt a familiar yet different feeling. It's a bit like trading a brand new model in the 2003 Chevy Malibu. This new car still has the same gauges, but they have moved, and many buttons and knobs have been replaced by touch screens and digital displays.

Since the equipment of the EVE Echoes ISK game is already different, in a similar way, CCP, with the help of NetEase, created an updated user interface for Eve Echoes. This can not only provide a more consistent appearance on countless menus and game systems, but also use NetEase's rich experience to adjust the interface for use on mobile devices.

Players can see that the default view of the ship has a circular ship attribute HUD front and center, so that Eve Online players can be familiar with the view of the current state of their ship. This HUD displays important information such as shield and armor status, capacitor charge and ship speed. To the right of these attributes are icons representing the rigs installed on your ship, and the location of these icons allows you to easily activate them by quickly tapping your thumb.

And there is an overview icon on the right side of the screen. Pressing this button will expand or collapse the list of all nearby objects. Of course, these objects may be another ship, celestial body, station or other point of interest. The overview helps to navigate your ship; players can click on any item listed and a context-sensitive menu of available actions will pop up. This will include initiating a twist to another location, pulling up the celestial mining interface, locking the target and collecting loot after the battle.

The same pop-up function also applies outside the overview. Tapping a ship or other object on the screen will bring up a radial menu that provides a contextual list of actions that can be performed, while tapping and holding the target will bring up an information panel. All other menus follow the same routine, thus having a unified feel throughout the UI.

There are also some troubles in the interface update. When the target computer is not fully saturated, you can easily lock multiple targets by simply popping up the "Easy Lock" button on the screen. This way of improving the quality of life makes it easier for new players to use the game without having to make major changes to the game that experienced EO players are used to.

The growth of players in the game depends entirely on their own efforts. The currency in EVE Echoes is EVE Echoes ISK, and players can use it to buy gear. Of course, it is a good choice for a player who encounters a bottleneck. But considering the actual situation, players definitely want to use less money to get Cheap EVE Echoes ISK, which is very good. You can have the Cheap EVE Echoes ISK or others you need on MMOWTS.com They not only have cheaper prices, but also have better services. This kind of experience is good.

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